feat: add badge card avatar alert and progress
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import { Button, Card, CardContent, CardDescription, CardFooter, CardHeader, CardTitle } from "@ai-ui/ui";
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import type { Meta, StoryObj } from "@storybook/react";
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const meta = {
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title: "Components/Card",
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component: Card,
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args: {
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tone: "default",
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interactive: false
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},
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argTypes: {
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className: {
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control: false
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},
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interactive: {
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control: "boolean"
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},
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tone: {
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control: "radio",
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options: ["default", "subtle", "accent"]
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}
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},
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parameters: {
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layout: "centered"
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},
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tags: ["autodocs"]
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} satisfies Meta<typeof Card>;
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export default meta;
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type Story = StoryObj<typeof meta>;
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export const Playground: Story = {
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render: (args) => (
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<Card {...args} className="w-[420px]">
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<CardHeader>
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<CardTitle>Release card</CardTitle>
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<CardDescription>Summarize state, ownership, and next action.</CardDescription>
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</CardHeader>
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<CardContent>
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This surface is tuned for editorial dashboards and settings views.
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</CardContent>
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<CardFooter>
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<Button size="sm">Open</Button>
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<Button size="sm" variant="ghost">
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Dismiss
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</Button>
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</CardFooter>
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</Card>
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)
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};
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export const Grid: Story = {
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render: () => (
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<div className="grid w-[760px] gap-4 md:grid-cols-2">
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<Card>
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<CardHeader>
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<CardTitle>Default tone</CardTitle>
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<CardDescription>Standard elevated panel for data and form sections.</CardDescription>
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</CardHeader>
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<CardContent>Reliable baseline for most admin surfaces.</CardContent>
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</Card>
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<Card interactive tone="accent">
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<CardHeader>
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<CardTitle>Interactive accent</CardTitle>
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<CardDescription>Hover-capable treatment for navigable cards.</CardDescription>
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</CardHeader>
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<CardContent>Use sparingly for overview screens with clear primary actions.</CardContent>
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</Card>
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</div>
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)
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};
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